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CAQA AR/VR - Part of CAQA GroupsCall 1800 266 160  |  info@caqa.com.au

Immersive learning

Learning that surrounds the learner

CAQA AR/VR designs augmented and virtual reality learning experiences for education — immersive training scenarios, virtual campuses and simulations built around real curriculum, not novelty.

PART OF CAQA GROUPS — CAREER CALLING INTERNATIONAL

Curriculum firstEvery experience starts from learning outcomes — the headset is just where they land.

CAQA AR/VR

Step inside the learning

  • Immersive scenarios where mistakes are safe and repeatable
  • Virtual campuses and facilities open from anywhere
  • Simulations aligned to real units and assessment intent
See the detail

Capabilities

What CAQA AR/VR builds

Experience types, capability by capability - each detailed on the experiences page.

Approach

How an experience comes together

From learning outcome to running experience, in four deliberate moves.

STEP 01

Ground

We start with the curriculum - the outcomes, the units and what practice should feel like.

STEP 02

Design

Scenario, environment and interactions are storyboarded and agreed before production begins.

STEP 03

Build

The experience is produced and tested with real learners and trainers, then refined.

STEP 04

Run

Devices, spaces and schedules are set up so the experience becomes routine teaching practice.

The family

Part of the CAQA Groups family

CAQA AR/VR is one of the CAQA Groups initiatives of Career Calling International - a family spanning education and training, technology, publications and community brands. The launcher at the top of every page connects them all.

About this initiative
  • Education & training — quality, compliance and learning brands for the sector
  • Technology & platforms — cloud, security and learning technology initiatives
  • Publications & community — sector publications, media and community properties

Curious what your curriculum looks like in 3D?

Tell us about a unit, a facility or a scenario your learners struggle to access, and we'll talk through what an immersive version could look like.

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